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Dreameater Games

was founded in Denton, TX with the purpose of making indie and homebrew games for Sega Dreamcast and PC. We currently are focusing our efforts on making the game "Dreams of Mine" and, funding the development of the nuQuake Dreamcast Quake Engine port.

We are also starting development on a new title named "Dreams of Mine" for Dreamcast and PC using the Simulant engine. Production has started on this project and Rizzo Island development is currently on hiatus.

Development Team

  • David Croshaw    Lead Designer, Map Creator, Project Lead
  • HaydenKow(mrneo240)    Dreamcast Engine Coder, Optimization Specialist
  • Nahuel Arce    QuakeC Coder, Engine Specialist
  • Ian Michael    Dreamcast Engine Coder, Optimization Specialist, Engine Specialist
  • Andrew Hilderbrand    3D Modeler, Animator
  • Trym Horgen    3D Modeler, Animator

Press Packet

This press packet contains info on our upcoming game Rizzo Island. If you are interested in covering the game, download this packet. More material is available upon request using the press email below.

Press Packet Download


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